Bugfixes:
- 3DS: Work around menu freezing (fixes #1294)
- GB: Fix crash when accessing SRAM if no save loaded and cartridge has no SRAM
- GB Serialize: Fix loading states with negative pixel x (fixes #1293)
- GB, GBA Serialize: Fix loading two states in a row
- GBA: Fix video timing when skipping BIOS (fixes #1318)
- GBA DMA: Fix Display Start DMAs
- GBA DMA: Fix DMA start/end timing
- GBA DMA: Fix invalid DMA handling (fixes #1301)
- GBA Memory: Fix a few AGBPrint crashes
- GBA Memory: Fix OOB ROM reads showing up as AGBPrint memory
- GBA SIO: Prevent writing read-only multiplayer bits
- GBA Video: Fix enabling layers in non-tile modes (fixes #1317)
- Python: Fix crash when deleting files owned by library
- Python: Make sure GB link object isn’t GC’d before GB object
- PSP2: Fix file descriptors dying on suspend (fixes #1123)
- Qt: Fix tile and sprite views not always displaying at first
- Qt: Fix audio context holding onto closed game controller
- Qt: Fix color picking in sprite view (fixes #1307)
- Qt: Fix window icon on X11
- Qt: Fix quick load recent accidentally saving (fixes #1309)
- Switch: Fix final cleanup (fixes #1283)
- Switch: Fix gyroscope orientation (fixes #1300)
- GBA Video: Improve sprite cycle counting (fixes #1274)
- Qt: Updated Italian translation (by Vecna)
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