2020年5月8日 星期五

Pcsx2 v1.6.0

PS2模擬器 Pcsx2 發布新版,更新如下 :

GSdx changelog:
GSdx-HW: Improve search/invalidate texture in render target by correctly matching vertex offsetted draws with buffer offsetted reads in the texture cache.
GSdx-HW: Implemented Software Sprite Renderer feature which allows to CPU emulate (SSE accelerated) certain sprite draws directly from the HW renderer.
GSdx-HW: Added a dedicated fix for Big Mutha Truckers which allows to render the shadows properly. This also allowed us to reduce the crc hack level so there are less effects skipped.
GSdx-HW: Sprite Hack has been completely removed as it is no longer needed and is replaced by far better alternatives.
GSdx-FX: The TFX shader on Direct3D10/11 has been rewritten to match OpenGL code and its' accuracy for certain effects.
GSdx-D3D: Blend no Barrier support has been ported from OpenGL to Direct3D 10/11.
GSdx-GUI: Hardware hacks GUI has been updated for better usability.

SPU2-X changelog:
Fixed the noise generator outputting 4.8 kHz tone instead of white noise.

CDVD changelog:
PCSX2 now ignores non-existent disc sector reads.

Core changelog:
PCSX2: Prevent the UI from hanging/locking up when a game boots.
PCSX2-tas: TAS Recording functionality has been disabled for 1.6 release as there are some issues to work out (such as hanging/locking up the emulator).
PCSX2: DI execution is delayed by one instruction.
PCSX2: Reverted back to older VRender/VBlank timings.
PCSX2: Partially fixed IPU pack command.
PCSX2: Fixed the emulator hanging when pressing F4 too fast when toggling the Frame Limiter in some occasions.
PCSX2: Fixed the emulator hanging when pressing F9 to toggle rendering between Hardware and Software in some occasions.
PCSX2: Fixed the emulator hanging when pressing F9 to toggle rendering between Hardware and Software mode too fast.
PCSX2: First Time Wizard now properly selects the correct GSdx plugin based on the highest instruction set supported by the CPU.
PCSX2: Improved pointer patch command handling.

PCSX2 GUI changelog:

PCSX2: DPI scaling has been improved.
PCSX2: Translations have been updated for the release of 1.6.

Miscellaneous changelog:
GameDB: True Crime: Streets of L.A. (patched).
GameDB: The database has been once again updated with the inclusion of many games with required gamefixes, as well as removal of gamefixes which are no longer needed.

https://github.com/PCSX2/pcsx2/

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