2012年10月1日 星期一

多機種模擬器 DSP Emulator 0.14



 


多機種模擬器 DSP Emulator 發布新版,更新如下:


 


-General
    + Windows: Removed all specific references to a specific version of Delphi. Works fine with the SDL library regardless of the version of Delphi, you just have to import the project from 2007 version
    + Fixed memory leaks thanks to the FastMM4 library. Fixed bugs in GFX, Coleco, TMS 99XX, Amstrad CPC, and Spectrum snapshots/tape preview
    + Increased the video buffer. Solve problems NES driver
    + Completed the close of the CPUs, some CPUs structures were not finalized properly
    + Samples: Fixed a bug that not properly assign reserved channels
    + Dip Switch: Added Arabian and Asteroids
    + TAP/TZX:
        - Improved support TZX block-$19 'Generalized Data'
            + Now supports 2 and 8 bits symbols
            + General cleaning of code and some corrections
        - General cleaning of the code in PZX load
        - Corrected load CSW v2 format
-Spectrum
    + Fixed more of IN and OUT timings. More contended memory test passed.
    + Improved border rendering speed. Full border emulation is up to four times faster.
    + Fixed full border emulation (thanks to azesmbog[@]mail.ru)
-Vigilante
    + Added the correct audio close
-Yie Ar Kung-Fu
    + Fixed sprites
-Asteroids
    + Fixed video, removed border
-Xain'd Sleena
    + Removed patch protection, since the CPU was implemented
-UPL Hardware
    + Fixed a bug in the background screen buffer
-NMK 16 Hardware
    + Fixed a bug in the decryption of the sprites
-GameBoy/GameBoy Color
    + Added the correct audio close
-Combat School
    + Added the correct audio close
-Namco System 86
    + Added the correct audio close
-Pang
    + Added the correct audio close
-Pengo
    + Fixed sprites
-Jr. Pac-Man
    + Fixed sprites
-Zaxxon Hardware
    + Congo: Added basic driver, no controls, no sound, problems with the background, the palette ...


 


http://code.google.com/p/dsp-emulator/


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