0.82.12
- MinGW HX DOS builds fixed to accept mouse input properly
even beyond the 640x480 of the original SDL window
dimensions. HX DOS seems to use the original dimensions
of the window even if the window is maximized, thus the
mouse input issue. - Configuration GUI fixed not to restore (unmaximize)
the window, it's unnecessary. - New build scripts for Mac OS X, MinGW, and MinGW HX-DOS,
under build-scripts in the source tree, to help make
DOSBox-X releases more timely and consistent. - MinGW HX DOS builds now use WS_POPUP style instead
of WS_OVERLAPPED to avoid window caption redraw
glitches when in Windows XP. - MinGW HX DOS builds fixed to force the SDL window
maximized at all times. Mapper and Configuration GUI
interfaces fixed not to call on Windows to SW_RESTORE
the window, in order to keep it maximized. - Steel Gun Nyan PIT/Timer hack revised so that polling
the timer does not cause an interrupt storm. This
fixes "God of Thunder" MS-DOS game where entering or
leaving a house causes the Adlib music to play
REALLY FAST during the transition effect. - Dynrec core ported from DOSBox SVN (Daniel-Trevitz)
- Configuration GUI will pack settings closer together
if the window/screen size is below 800x600. - Configuration GUI fixed to size dialog boxes as
large as needed to show all options, to allow tabbing
between options, to show a focus rectangle on the
items. - Configuration GUI top level windows no longer show
inactive title bar whenever you access a menu. - About dialog in configuration GUI updated to
reflect that this is DOSBox-X in 2018, not
DOSBox in 2014. - Configuration GUI now works with touchscreens in
SDL2 builds. - INT 33h fixed to regard cursor as hidden if hidden
for at least 100ms, which fixes host cursor flickering
when running the built-in FreeDOS EDIT.COM program. - Mouse input and guest pointer integration limited
to send input only if within the display region or
within a 10% border around the display region. - SDL2 tapping the SDL drawn menu bar (on a touch
screen) no longer triggers mouse click in the
guest application (bugfix). - SDL2 Linux/X11 hack, added to compensate for bugs
in SDL2 v2.0.5 regarding Linux/X11 touchscreen
events, removed. SDL2 v2.0.9 fixed it. - Linux/X11 SDL2 builds will now encourage the user
to update the SDL2 library installation if
SDL2 library v2.0.5 is installed. - Fullscreen mode fixed in SDL2 builds.
- Fixed configuration GUI fade out/in effect after
exiting mapper GUI bug. - Configuration GUI now available and working in
SDL2 builds as well as SDL1. - SDL2 builds now have a working "Fit aspect ratio"
option. - SDL1 fullscreen mode fixed to use either the desktop
size or the desired output size, and fallback to
non-fullscreen on failure, to fix a segfault that
would otherwise happen. - CONFIG -set sdl showmenu= now changes menu visibility.
- CONFIG -set render scaler= fixed to apply changes
to scaler and force setting, and update menu items,
instead of ignoring it. - CONFIG -set render aspect= now keeps menu synchronized
with setting.
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